Back to BoardGameGeek
Episode 95: Emily Vincent - Usability & UI Design in Board Games, 10+ Hidden Small Box Gems, Libr...
5/22/2026
•
1 hr 29 mins
Topics
Introduction to DownUp
Starts at 0:03
Introduction of Emily Vincent
Starts at 0:36
Design Philosophy for Pink Hawk Games
Starts at 2:05
Origins of Pink Hawk Games Name
Starts at 2:45
Emily's Journey into Board Game Design
Starts at 4:30
Playtesting Experiences
Starts at 6:19
Rapid Fire Questions: Design Preferences
Starts at 8:14
Usability and UI Design in Board Games
Starts at 13:07
Color Perception in Game Design
Starts at 20:00
Importance of Cursive Writing
Starts at 21:25
Universal Tabletop Game Icons
Starts at 24:49
Accessibility in Game Design
Starts at 27:31
Affordance in Game Components
Starts at 30:16
Final Takeaway on Usability and UI Design
Starts at 33:50
Newfoundland Jam
Starts at 40:00
Cat Rescue
Starts at 41:00
No Regerts
Starts at 44:30
Big Sir and Strange World Above the Clouds
Starts at 49:00
Tootin' and Hollerin'
Starts at 53:00
Expresso
Starts at 56:00
Pass the Buck
Starts at 57:00
Corporate Documentation Processes
Starts at 60:00
Pass the Buck Game
Starts at 61:00
Lunar Skyline Game Overview
Starts at 61:24
Holiday Hijinks Game Series
Starts at 63:51
Walk and Roll Game
Starts at 68:06
Neko Syndicate Overview
Starts at 74:01
Los Angeles Library Stamp Collection
Starts at 80:01
Podcast Experience
Starts at 84:34
Emily Vincent's Podcast Involvement
Starts at 85:41
Upcoming Games from Pink Hawk Games
Starts at 86:27